Darkenergy - Return of Evil was Project Imperial's first trek into the RPG feild. For its time, Return of Evil was the largest project the studio had yet attempted. With the game's decided failure, Darkenergy II was re-engineered to make up for its predicessor's losses.

The Design

The story focuses more on the world outside of the nation in which Fall of the Moon takes place. Five years after Yasvaz' defeat, things are not what they seem. To confirm the princess of Dalery's suspicions enlists those that protected Dalery before and begins a long trek to Eshraz.

The design of the game tends to be rather straightforward, preferring to use default RM2K graphics, sound and music. The only special engine within the game is an old version of Fall of the Moon's Interactive Story Experiance (ISE) called the Nonlinear Story Cloud (NSC). Unfortunately, NSC is only implemented in the second half of the game, leaving the first part of the story locked in stone.


Feature list:

o Over 20 hours of gameplay
o Nonlinear second half of storyline
o Multiplule story arcs within first half of story
o Almost 200 differant areas
o Two secret areas!
o Musical score featuring 200 differant tracks
o Psudo-cinematic ending

Download the official Darkenergy game here!
RPG Maker 2000e with RTP 1.0 required to play

Darkenergy 1.3 - 8,000Kb
Mirror 1:(Winsite)


Darkenergy I - Return of Evil is ©2004 Project Imperial. All rights reserved. The Darkenergy I game is a demonstration of the programming ability available to Project Imperial, and should NOT be used to promote piracy of any kind. This file may be freely distributed as long as it remains unchanged. THAT MEANS THAT YOU, THE VIEWER, ARE TO KEEP THE FILE FOUND ON THIS SITE EXACTLY AS PACKAGED.

Darkenergy ©2001-2004 Project Imperial © 2006 Imperial. All Rights Reserved.