| Appearance: | Small, hairless humanoid with some piscine characteristics.. Long tail, wide luminous eyes, hands lined with a yellowy, almost
bark-like covering, rubbery glider-wingds like a manta ray, hence his name. |
| Origin: | GELF designed by EGRO. Project PSNaval-0987. |
| Background: | none. Since his escape from the lab, Manta earns his living as a fisherman, and a successful one, interacting with humans
under heavy, heavy disguise. |
| Abilities: |
- Tremendously Strong (able to lift up nearly a ton.)
- Underwater Sonar
- Amphibious (made for strategic naval deployment.)
- Resists Pressure and Cold.
- Able to see in darkness.
- Hands have powerful venom-stingers like a Man O' War, lethal with prolonged contact
- Swims at nearly 50 MPH
- Able to glide for limited sea-to-air encounters
- Climb any surface
- "White Sound" tight-beam sonic weapon
- Hearing extends into the supersonic
|
| Skills: |
- Naval Navigation (underwater)
- Skilled Fisherman (especially underwater)
- Knowledge of Security and countermeasures
- Surveillance techniques.
|
| Weaknesses: | Skin vulnerable to prolonged air contact (like a dolphin, which was the genetic model.) |
| Role-Playing: | Manta is a very tragic figure, made by men to be nothing more than a weapon. He is heir to the undersea world and all its
wonders, though his powers are more limited on land. Since his escape into the sea, far from the clutches of EGRO, he has
returned to man's world, living as a fisherman, curious to find out who he is, and his place in the world. |