Chillika (Edward Amherst)

Type: Formorian Player:Scott Maxwell Game: Eyes in the Dark (IRC)

Appearance: In his natural form, he is an aquatic humanoid.. Taller and more powerfully built than a human, covered in tough scales and large fins, a rusty red in color.
Origin:The formori were created by the Old Ones, a race of non-human creatures of tremendous technology who walked the Earth long before man had crawled out of the sea. The Formorians were genetically engineered as laborers to defend and operate the vast undersea bases of the Old Ones.
Background:Chillika has been living as the human Edward Amherst for years, but the information genetically printed on his brain is resurfacing and he is remembering who and what he truly is.
Abilities:
  • Aquatic
  • Shape-Shifting
  • Hi-Tech knowledge
Weaknesses:
  • Programmed against supernaturals
Role-Playing:Edward is very confused. He thought he was a man, but more and more the reality of what he is is intruding, and he can feel his human identity eroding away like a dream, leaving only Chillika, servant of the Old Ones.

 

92Build30Very Strong45
82Health20Very Agile30
105AgilityPowers:
44Coordination32Body Weapon32
55Brains60Streaming60
50Attractive50Water Breathing50
50Personality100Shape-Shift 0psi indep300
45WillpowerSkills:
65Perception100Hi-Tech (Precursor)100
170Weight60Computer Science16
65Electronics21
8Recovery63Chemistry19
64Energy60Physics16
280Body Points52Genetic Engineering10
160Strength40Zoology8
480Lift Factor81Marine Zoology16
99Prowess82Crypto-Zoology16
11MPH Sprint35History (Pre-Columbian)5
57Occultist (Nature of Magic)13
481cp Total40Geography (Indonesia)8
19Discovery83Submarine Geography (same)17
90Climbing18
65Hunting13
79Survival (Oceanic)16
466TOTAL
ROLE-PLAYING:
50Distinct/Humanoid-50
50Reaction-50
50Savage (Berserk) esp. magic-88
30Reduced Brains-60
20Reduced Perception-40
35Reduced Willpower-70
6Experience-6

IDEAS and all materials herein copyright (c) 1996 A.Pidcock, not to be copied, redistributed or altered.