The Imagination-Driven Epic Adventure System
| This page is dedicated to IDEAS, the system which all my players are using, be it tabletop, over modem or on IRC. It contains rule-updates and news about the system. |
| The Big Push! | On August 18th, Jason, who's been playing in IDEAS for 8-9 years and GMing in it nearly as long finally made a concerted effort to move me towards publication. Good luck to him and me. Il etait grand temps! | ||||||||||||||||||||
| The Stuff | Rules for added to IDEAS to handle tertiary scores like Blood, Paradox, Rage.. examples are Dream Energy, Rage, Blood, and so on. | ||||||||||||||||||||
| How to use the IRC dice engine | When we play on IRC, we have a dice-engine built right into the channel
(I can't use it, since it's triggered by me.. grr). Basically, you
use it this way:
Example: In combat, here is how you would make an attack:
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| "Diceless" IDEAS | IDEAS relies upon a table for its percentile action system, which in
some ways is a drawback. The following experimental system can be used
in place of that table. All you need is a D10 and get your math gears working:
Assuming: You have a level, L vs. which you wish to save. Step I. roll D10 and multiply by the DG of L. Step II. If the last digit of your result is 5 or more, and if you didn't roll 0 or 9, go to step IV. Step III. (optional) Roll another D10 and multiply by DG of Level, add DG of the result to Step II. Step IV. Take DG of result, rounding (scientifically.)
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IDEAS and all materials herein are copyright(c)1997 A.Pidcock, not to be copied, redistributed or altered.