Still haven't landed a new job.... still havn't got loads of free time. But, new stuff added... Oct 3, 2000

After playing around with the Blue on blue TARDIS, I wanted to try my hand at a more traditional design. So I created this rough concept based on the later interor set. It uses the chunky corner pillars - but, is laid out in a hexagonal manner.
And what good is a more traditional console room, without a more traditional console? I started building this one based on screencaps from Hartnell stories. It's a bit further along than when this picture was rendered, but it's still not done yet.
Another concept, along the lines of a what-if. In this case, what-if K9 were designed for a modern audience. Based loosely on the redesign of the Lost In Space robot, from the feature film. I went for the same round-shapes over utilitarian machinery.
A peek at the control panel on the redesigned K9. Big color-coded buttons, in a circular pattern, to fit in with the rounde-shape theme. And a nice big nametag right in the middle.
WARNING!! Big File!!! 1.2 megs!!!
Thanks to a friend, I've switched from AVI to Mpeg.. that means smaller animation files, which means I can do longer animations without worrying about the files being too big to donload. In this one, I've done another TARDIS fly-by. It's got a bit more style to it, and more subtle and spectacular background. It was designed as part of the title sequence for a fictional 3D animated series.
Okay, It's been awhile since I added anything new. My life is still a bit hectic, and looking for work has kinda cut into the free time I used to have. But, I've been working on a project for someone, and it's WHO-related, so I figured I'd toss these frames up as an appeasement for all the stuff I haven't been able to upload. Basically, I'm building a close duplicate of the Tom Baker title sequence, for a Doctor Who fan-film being made by the fine folks at Back To Reality Productions. There's a long story about why I'm doing this...

...and here's the reason. They had originally asked me sometime last year to design them a sequence based loosely on the "Trial of a Timelord" title sequence, and I had set dutifully to work, crafting a somewhat decent moving star background.. But then, the sudden loss of job took my time away from it - and just as I was able to get back to it, my machine was tagged by a lightning bolt. I lost a bunch of files, including the ones I used to create the sequence, not to mention the sequence itself. All I have left of it is this "widescreen test" MPG I had run off, when they had wanted to see how it would look in theatrical aspect ratio. Rather than take the time to rebuild the volumetric models and do the rendering time for the star background (massive CPU time, there) Instead I'm doing the quicker-to-render tunnel sequences of the Baker Era. All in all, I think the baker sequence will end up looking better anyway. I'm archiving the widescreen clip as a "what might have been." needless to say the baker sequence has been backed up several times.
BIG FILE!!! - 4.25megs!!!

I actually made this last year, just before all my trouble started. Never had time to put it online, but here it is now. It's the poster for a Doctor Who movie I had been writing. Sort of my anser to the botched-up one FOX put out. If I ever get around to finishing it, I may put it online too. But here's the poster at least.

Well, here it is, sort of.... This is a "rough cut" of the final "tom baker" title sequence. Everything's pretty much finalised as per look and timing. The only changes planned at this stage are inserting a different facial photo - one with the appropriate shadows. The one currently in the sequence was taken with (ugh) the camera's flash on...
Details: sequence consists of 3d animated sequences created in Bryce 4. Those sequences were composited in premiere and retouched to more closely approximate the look & feel of the original slit-scan shots. However, I took some liberties with the design of the individual elements - I wanted it to be more evocative of the original sequence than a xerox copy of it. The 3D design also allowed me to do a few things that probably couldn't have been done with the original technology, such as a chromed logo. >:) woo! it's all hi-tech and shiny...

WARNING: 5.8meg file!!! Big download!!!