| Climate: | Tropical, Sub-Tropical, Temperate, Swamp |
| Frequency: | Rare, except for in Ryzentyl Homelands | Organization: | Tribal/Feudal |
| Activity Cycle: | Any | |
| Diet: | Omnivore | |
| Intelligence: | Variable, 3-18, depending on Character Creation Roles, as a encounter 10-12 (Average) suffices. | |
| Treasure | Variable, depending on Game/Encounter. Use Table A if unsure. | |
| Alignment | Variable, characters. Stock Monsters, Neutral | |
| Number Appearing: | 1-20 | |
| Armor Class (Base): | 9 | |
| Hit Dice |
2 + 2 Characters: Warriors: d12 Clerics: d8 Rogues: d6 Mage: d4 | |
| Thac0 (BASE): | 20 | |
| No. of Attacks: | 1 to 2 (check specializations) | |
| Damage/Attack: | 1-6/1-6/1-6 | |
| Special Attacks: | Acid Breath (d8), every other round | Special Defenses: | Scaled Hide (Natural AC: 8) |
| Magic Resistance: | Nil | |
| Size: | 5' - 7' (Medium) | |
| Morale | Steady (15) | |
| Experience | Between 70 - 700 exp, based on how high on social/combat level |
| STR | +2 (not to naturally exceed 18) |
| WIS | +2 |
| CON | -2 |
| CHA | -2 |
Go BACK to Kohn Spatath's Webpage.